Posts Tagged ‘AIM’

Bebo and ILoveIM

Friday, March 14th, 2008

Continuing the momentum of last weeks Open AIM announcement and the AIM on iPhone announcement, this week we shared with the world, the purchase of Bebo. After spending time in the UK and Ireland late last year and seeing all the Bebo users over there I am really excited to welcome them into the family.

One clear thing we hear from our users is that they want ways to do synchronous communication via tools other than the AIM client. Anonymous IM via the Wimzi widget and online presence are very important to users of social networks.

This provides a nice segue to ILoveIM.com. This web messenger application incorporates Open AIM and provides a tab interface for different services. They are actively working on building more AIM services into the application.

A Twitter Plugin for SXSW

Friday, March 7th, 2008

A year ago at SouthBySouthwest (SXSW) Twitter became mainstream in the developer community. The amount of traffic that Twitter experienced over the one week conference was incredible as it seemed that everyone announced their plans each evening via the service. With SXSW, starting this weekend and the Open AIM announcement this week, I thought I would release the latest version of the Twitter plugin for Windows. The plugin supports AIM 6.5+ or AIM Lite.

This plugin will update your status message on Twitter when your status message on AIM changes. The first time your status message on AIM changes, you will be prompted for your Twitter username and password. You can prevent this from happening by installing the plugin, signing on to the AIM client, choosing the Actions button at the bottom of the Buddy List, and selecting “Set Your Status.” Enter in your Twitter credentials, and you will be all set to go.

You can follow along my twitter feed and all the happenings at SXSW and beyond here.

AIM on the iPhone

Thursday, March 6th, 2008

Backing up yesterday’s major Open AIM announcement, today during the iPhone SDK press conference, we announced an AIM application for the iPhone. The demo at the press conference is a prototype, and we are very excited to be working with Apple on this. A quick quote from the press conference:

Switch between active chats by swiping left and right (applause), status update panel (”Playing Spore!”, giggles), choosing photos from your iPhone photo library as your AIM buddy pic.

Here are a few pics, thanks to my fellow AOL/TWX employees at Engadget.

Stats for Your Open AIM Apps

Thursday, March 6th, 2008

In the launch post of Open AIM, I mentioned one of the major improvements was a facelift to the Open AIM Developer Web site. Previously developers had no idea what kind of usage their web app, plugin, client or bot had, unless they built it themselves.

We have corrected this problem. Now client and web app keys will see peak simultaneous users, cumulative sessions, IMs sent and IMs received. Developers of plugins will be able to see stats for peak simultaneous usage and cumulative session count. Developers already with keys in the Open AIM program will start seeing their stats being collected.

By having these stats available any time the owner of the key loads their key management page, they can get a great idea of how users are using the application. Stats are available only to the key owner, and are protected by the identity and password of the key owner. Remember that all keys are now unlimited, so there is no need to recompile applications with a deployment key prior to release. If you already have keys set up for your applications, they have automatically been made unlimited. Here is a screenshot of the key managment page.

Thoughts on the launch and our partners

Wednesday, March 5th, 2008

I have gotten about 2.5 hours of sleep over the past 40+ hours. The launch today was a couple months in the making and really there are so many people to thank. So rather than give an “Oscar-like acceptance speech” (pun intended) where the band plays me off the stage, let me just say, “THANK YOU TO EVERYONE WHO WORKED ON GETTING OPEN AIM 2.0 OUT THE DOOR.”

The launch today included two partners that I wanted to take a minute to highlight. We are excited to welcome Seth and the rest of the gang at Meebo into the developer program and we look forward to helping Meebo continue to evolve their client on top of the OSCAR protocol. In the case of eBuddy, we are really happy to add an international partner to the program, especially since we have removed the international clause in the license agreement. eBuddy has been around since 2003 and is based in the Netherlands.

Over the next couple of days I will keep blogging about the program and some other cool things happening around Open AIM at SXSW. Until then, I am going to get a good night sleep for the first time in a few weeks. :-)

Latest OS X Update and iChat

Wednesday, February 13th, 2008

Apple recently released a system update for Mac OS X 10.5.2. Included in this release are a bunch of improvements for iChat that impact AIM.

  • Addresses an issue with simultaneously-logged in accounts in which iChat sounds generated from one account might be heard in another account.
  • Fixes an issue in which iChat idle time is affected by Time Machine backups.
  • Improves connectivity when running iChat behind a router that doesn’t preserve ports.
  • Enables logged chats from previous versions of iChat to open faster and more reliably.
  • Addresses an issue with text chats in which users may be unable to receive messages from the sender.
  • Addresses an issue that may prevent rejoining an AIM chat room without reopening iChat.
  • Addresses video chat compatibility issues with AIM 6 and third-party routers.
  • Fixes an issue with case-sensitivity of AIM handles.

Video interop between AIM and iChat should be much improved, check it out.  Here is the full change log.

AIM MusicLink version 2.1.0.5

Friday, January 11th, 2008

UPDATE 6/9/08 11:00PM EST - The latest AIM MusicLink can be found at the home of AIM MusicLink. (http://www.gregsmind.com/musiclink)

Hot out of the oven for the new year is a new version of AIM MusicLink. I have added a few new features for AIM MusicLink including logging. I now write to an HTML file the time, song, and player so you can keep track of what you are listening to. In addition, I have added code into the installer to confirm that iTunes is installed where AIM MusicLink thinks it should be. If it is not found, then I warn you that iTunes support will not work.

I have tested AIM MusicLink using AIM 6.5 and the latest AIM 6.8 Beta released yesterday. I am using the latest version of iTunes, the latest version of WinAmp, WMP 10 and 11, Yahoo Jukebox, and MediaMonkey. AIM MusicLink also supports Songbird, RealPlayer, and AIM Tunes if you play AIM Tunes outside of the broswer via WinAmp.

By default song logging is turned on, and to turn it off you can access the preferences for AIM MusicLink via the ‘Actions’ menu in the bottom of the buddy list. In the same menu you will see a link to open up your AIM MusicLink Log. Here is a link to what my log looks like. Here are some screenshots from the latest release.

DOWNLOAD AIM MUSICLINK v2.1.0.5

I have added the logging purposely to see if we can narrow down where people say AIM MusicLink is not working for them. If the song is successfully logged, it means AIM MusicLink found the song, but setting it on our host failed. If there is no log item, then AIM MusicLink could not find the song for a variety of reasons.

As always I appreciate the feedback, so please do not hesitate to share it. If AIM MusicLink is not working for you please share the details of media player version and AIM client version.

AIM 6.8.1.5

Thursday, January 10th, 2008

This morning we released a new AIM beta, version 6.8.1.5. You can read all about the release here. The major addition in this release is a feature called Real-Time IM. Real-Time IM lets you and your buddy see what the other person is typing in real-time, as it is being typed, right in your IM window. It is like seeing a preview of an IM. Normally, you can’t read a message from your buddy until it is sent and appears in the IM window. But with Real-Time IM, you see each letter your buddy is typing in the IM window even before it is sent to you. The only requirement is that both of you and your buddy needs to be using the AIM 6.8+ client for this feature to work. Here is a screenie that shows how to access the feature:

You can download the client here. As always feedback is appreciated.

AIM is now on the Sony Mylo

Wednesday, January 9th, 2008

This week at CES, Sony announced their Mylo2 Personal Communicator. Mylo was originally released last year and included some messaging, media and browsing capabilities. In the Mylo2, they have added AIM, Flash video support, and tighter audio/video integration. The thing I want to focus on, of course is the AIM client in the device. The Open AIM platform was used in building this client. This is the same library that is in AIM 6.5, AIM Lite, AIM Pro, etc. Its always neat seeing the platform implemented on technology other than PCs. For more information on the platform check out http://developer.aim.com. Here is a video and an image of the Mylo.

New Year’s Treat…AIM.app for the Mac

Wednesday, January 2nd, 2008

Happy New Year everyone, and today we have some exciting news to go along with the new year. The AIM Lite team has been hard at work on various different projects, and we’re proud to announce a preview version of our favorite — AIM.app.

Download AIM.app for Mac

This is a native Mac AIM client with a large feature set. It’s made for Mac users, by Mac users, and I think you are all going to like it.  This client is used by the Open AIM development team to test the API.  AIM Lite is the test client we use on the Windows side of the house.  Much like MFC Buddy whose source code is shipped inside the Windows SDK and is available via the AIM Gallery, AIM.app’s source code is available in the Mac SDK.  As always you can download all of our SDKs and read all about our API on http://developer.aim.com.

This is the first public release of the client — but for those Mac developers out there you can see old versions in source at the OpenAIM developer website here. You can also see full release notes here.

AIM.app also supports plugins! Try out KidIM, which allows parents to setup a simple IM environment for kids. Try that our here

As always, we thrive on feedback. Just like in the windows version of AIM Lite, please send us feedback via the AIM.app Help menu.

Here are the screenshots: